Sittard BC
Internal Championships Imp Teams 2002
Session 02, Baandert, Sittard, May
14, 2002
Red section
Boards 01-04
Copyright © 2002-2025 by Michel
Franssen
Board 1
N/-
WEST |
NORTH
ª 7 6 5 2
© 8
¨ A Q T 5
§ 9 7 6 4 |
EAST |
ª A T 8 3
© K T 4
¨ 7 2
§ A K Q 8 |
SOUTH |
ª K Q 9 4
© Q J 9 7 2
¨ 4 3
§ 5 2 |
|
ª J
© A 6 5 3
¨ K J 9 8 6
§ J T 3 |
|
|
|
|
Recommended bidding sequence:
West |
North |
East |
South |
--- |
pass |
pass |
pass |
1NT |
pass |
2§ |
pass |
2ª |
pass |
4ª |
pass |
pass |
pass. |
|
|
|
2§ = Stayman relay, no
4-card major required.
2ª = 4- or 5-card ª-suit, nó 4-card ©-suit.
4ª = An invitational raise with a proven 8-card
fit, 8 hcp and 2 doubletons is rather chicken for a team game.
West goes off two after © to the ace, ©-ruff, ¨A,
¨ to the king, and another ©-ruff. There is nothing wrong with the game though, for it makes
when © break 3-2, a chance of almost 68%.
Alternative bidding sequence:
West |
North |
East |
South |
--- |
pass |
pass |
pass |
1NT |
pass |
2¨ |
dbl |
2© |
pass |
2ª |
pass |
3ª |
pass |
4ª |
pass |
pass |
pass. |
|
|
|
2¨ = Jacóby transfer: 5+ ©-suit, 0+ hcp.
Dbl = For penalties and ¨-lead.
2© = 3+ ©-support.
West should pass with just 2 hearts, and redouble with 2 hearts plus 5 diamonds.
2ª = 4-card suit, forcing game (the most common
standard).
3ª = 4-card ª-support
and maximum (leaves more room in case East wants to explore slam).
4ª = Signoff.
East's hand is only worth more than an invitational raise, when there is an 8-card fit in
one of the majors. Therefore, we prefer to use 2ª
as an invitational call:
West |
North |
East |
South |
--- |
pass |
pass |
pass |
1NT |
pass |
2¨ |
dbl |
2© |
pass |
2ª |
pass |
4ª |
pass |
pass |
pass. |
|
2ª = 4-card ª-suit, invitational.
4ª = West has 16 excellent hcp, and a double
fit for East's majors, he should not confine with 3ª,
which denies a maximum opposite East's invite. If West confines with 3ª, East will still correct to game with this particular hand, but
stay out of game when his 8 hcp are not as neatly concentrated in his majors, or consist
of queens and jacks.
Once again, East's hand is only worth a direct game raise when the 8-card fit in one a the
majors has been proven. This rules out an attempt to use Smolen Transfers,
where responder jumps in his 4-card major to show 5-card suit in the other major, in case
opener denies 4-card majors (1NT-2§-2¨). Smolen Transfers force game by common sense.
Board 2
E/NS
WEST |
NORTH
ª J 9
© Q T 6 3
¨ A Q 8
§ A K J 9 |
EAST |
ª 3
© K J 8 5 2
¨ K J 9 5
§ Q 5 2 |
SOUTH |
ª Q T 5 4
© A 4
¨ T 7 4 3 2
§ 7 4 |
|
ª A K 8 7 6 2
© 9 7
¨ 6
§ T 8 6 3 |
|
|
|
|
Recommended bidding sequence:
West |
North |
East |
South |
--- |
--- |
pass |
2¨ |
pass |
2NT |
pass |
3ª |
pass |
4ª |
pass |
pass |
pass. |
|
|
|
|
2¨ = Multi-colored, based
on weak-2 in spades.
2NT = Relay, virtually forcing game.
3ª = 6+ ª-suit,
5-10 hcp. If vulnerable, the ª-suit should
contain 2 top honors, but a 7-card suit headed by queen-jack is O.K.
4ª = North should only pass with a bare minimum
for his relay, like 15 hcp and less than 3 spades.
A capable defender will not cover the jack of spades, but will
cover the nine in the next round of trumps to keep declarer from making an overtrick. Game
only fails when South overtakes the jack of spades, and bangs down the remaining top honor
next. Declarer is even more unlikely to maltreat clubs.
Matchpoint freaks will try 3NT and get away with it, for example: ¨ for king and ace, ªJ
for queen and king, § to the jack, ª to the ace, and §
to the nine.
Board 3
S/EW
WEST |
NORTH
ª Q T 7 6 4
© Q J 4
¨ 9 7 3
§ A 8 |
EAST |
ª J 8 3 2
© A 7 6 5
¨ Q 6
§ 9 5 3 |
SOUTH |
ª A
© 9 8 3
¨ 8 5 4
§ K Q J T 7 6 |
|
ª K 9 5
© K T 2
¨ A K J T 2
§ 4 2 |
|
|
|
|
Recommended bidding sequence:
West |
North |
East |
South |
--- |
--- |
--- |
1NT |
pass |
2© |
pass |
2ª |
pass |
3NT |
pass |
4ª |
pass |
pass |
pass. |
|
|
1NT = Upgrading for excellent 5-card ¨-suit.
2© = Jacoby Transfer: 5+ ª-suit, 0+ hcp.
3NT = Precisely 5-card ª-suit and 9+ hcp (but
no interest in slam).
4ª = 3+ support in spades.
South must find ¨Q for his game contract. A
hell of a job, unless East gives him some help by dumping one or more diamonds on dummy's
spades.
Board 4
W/All
WEST |
NORTH
ª A J 7 4 3
© 9 7 4
¨ J T 2
§ 4 3 |
EAST |
ª 9 8
© A Q 8
¨ A K Q
§ K J 8 7 5 |
SOUTH |
ª Q
© J 3 2
¨ 9 8 7 6 4 3
§ A 6 2 |
|
ª K T 6 5 2
© K T 6 5
¨ 5
§ Q T 9 |
|
|
|
|
Recommended bidding sequence:
West |
North |
East |
South |
1§ |
pass |
1¨ |
pass |
2NT |
pass |
3¨ |
pass |
3© |
pass |
4§ |
pass |
5¨ |
pass |
pass |
pass. |
|
1§ = Trade one of the red queens for a
little club, and West has a perfect upgrade to 2NT. If West opens 2NT now, East is (even
more) likely to pass after 2NT-3§ (Puppet
Stayman)-3NT (no 4-card majors).
1¨ = Needs alert, for in Walsh approach,
East virtually denies 4-card majors.
2NT = Balanced hand, 18-19 hcp.
3¨ = 5+ suit, and forcing.
3© = ©-stopper,
denies ª-stopper, for if he held both, West
would certainly rebid 3NT.
4§ = 3+ §-support.
Note that East could show 4-card §-support at
his previous turn to call, for 3§ would be Checkback
Stayman.
5¨ = Dummy contains probably 6 or more
diamonds, and is therefore much more valuable in a ¨-contract.
This outweighs the disadvantage of West's tenaces being spread on the table.
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to Boards 05-08