Sittard BC
Internal Championships Imps Teams 2001
Final, Baandert, Sittard, May 29,
2001
Match Lions versus Carpenters
Boards 01-04
Copyright © 2001-2025 by Michel Franssen
Board 1
N/-
WEST |
NORTH
ª Q 8 5 4
© K T 2
¨ A Q 2
§ K J 6 |
EAST |
ª 9 7
© Q 9 7 5 4 3
¨ K J 5
§ 5 3 |
SOUTH |
ª A K J
© A J 8
¨ T 9 7
§ A T 7 2 |
|
ª T 6 3 2
© 6
¨ 8 6 4 3
§ Q 9 8 4 |
|
|
|
|
Recommended bidding sequence in our version of Two over
One = Game Force:
West |
North |
East |
South |
--- |
1§ |
1NT |
pass |
2© |
pass |
3© |
pass |
4© |
pass |
pass |
pass. |
|
1§ = Downgrading for 4333-pattern.
1NT = Balanced hand, 15-17 hcp, §-stopper.
2© = 5+ ©-suit,
0-7 hcp.
3© = Hoping West comes up with a maximum. East
upgrades, since the finesses over North will more than likely work.
Recommended bidding sequence in our version of Presision:
West |
North |
East |
South |
--- |
1¨ |
1NT |
pass |
2© |
pass |
3© |
pass |
4© |
pass |
pass |
pass. |
|
1¨ = Two or more diamonds, or
4414, and, in either case, 11-15 hcp.
More analysis to follow.
Board 2
E/NS
WEST |
NORTH
ª A 5 4 2
© T 4
¨ 4 3
§ J T 8 6 3 |
EAST |
ª J 9 7
© J 8 7 6
¨ A 8 5
§ A 9 5 |
SOUTH |
ª K 8 6 3
© K 3 2
¨ T 9 7
§ K Q 4 |
|
ª Q T
© A Q 9 5
¨ K Q J 6 2
§ 7 2 |
|
|
|
|
Recommended bidding sequence in our version of Two over One =
Game Force:
West |
North |
East |
South |
--- |
--- |
pass |
1¨ |
pass |
1ª |
pass |
2¨ |
pass |
pass |
pass. |
|
|
Recommended bidding sequence in our version of Precision:
West |
North |
East |
South |
--- |
--- |
pass |
1¨ |
pass |
1ª |
pass |
2¨ |
pass |
pass |
pass. |
|
|
Pass = When it comes to opening on 11 hcp
hands, the same considerations apply as in Two over One =
Game Force, or any other natural system.
We would only open with 11 hcp on any 5422-, 5431-, 5530-, or 5521-hands, or on 6+ suits.
We do not even find East's hand worth a sneaky hesitation to inform partner.
More analysis to follow.
Board 3
S/EW
WEST |
NORTH
ª A T 7
© J 8 7 5 2
¨ 6 3
§ Q T 7 |
EAST |
ª Q 9 8 5
© K T 9
¨ Q
§ A J 8 4 3 |
SOUTH |
ª K J 6 4 2
© Q 4 3
¨ 8 7 4
§ K 5 |
|
ª 3
© A 6
¨ A K J T 9 5 2
§ 9 6 2 |
|
|
|
|
Recommended bidding sequence in our version of Two over One =
Game Force and our version of Precision:
West |
North |
East |
South |
--- |
--- |
--- |
1¨ |
pass |
1© |
pass |
2¨ |
pass |
pass |
pass. |
|
|
In Precision, once again, 1¨ shows 2 or more diamonds, or
4414, and, in either case, 11-15 hcp.
More analysis to follow.
Board 4
W/All
WEST |
NORTH
ª 8 4
© K 7 5
¨ Q 9 6 3
§ A J 7 5 |
EAST |
ª A K Q 7 6 3 2
© 4 2
¨ K
§ K Q 8 |
SOUTH |
ª T 9 5
© 9 6 3
¨ 8 7
§ 9 6 4 3 2 |
|
ª J
© A Q J T 8
¨ A J T 5 4 2
§ T |
|
|
|
|
Recommended bidding sequence in our version of Two over One =
Game Force and our version of Precision:
West |
North |
East |
South |
2¨ |
pass |
2© |
4¨ |
4ª |
5¨ |
pass |
pass |
pass. |
|
|
|
|
2¨ = Multi-colored,
i.e., weak-2 in a major, or one of many sorts of strong hands. West intends to show a
semiforcing 1-suiter in spades, for he rates to have about 8 playing tricks, when spades
are trumps.
2© = Signoff to
weak-2 in hearts, possibly invitational to weak-2 in spades.
4¨ = Leaping Michaels,
i.e., 5+/5+ in the reds, and opening strength.
4ª = Clearly 1-suited semiforcing, and
definitely not a weak-2 in spades.
5¨ = At imps, North goes for the best fit. He
can dump more trash, when hearts are side suit.
In original Precision,
2¨ shows 4414 and 11-15 hcp, the so-called Baby
Roman 2¨. We open one diamond
with such hands, so that we can maintain multi-colored 2¨, thereby greatly releasing the forcing 1§-opening.
North makes 12 tricks, when he finds the stiff king of diamonds. When dummy has come down,
the auction dictates to go for the drop. We do not recommend,
however, to bid slams that require finding stiff kings to make them.
More analysis to follow.
Go to
Boards 05-08